A downloadable game

A simple wound tracking system for Dungeons & Dragons 5e that’s intended to make combat faster,  more dangerous for the players and more realistic. As wound levels increase characters abilities are degraded using existing game mechanics. Inspired by R. Talsorians Interlock System and Cyberpunk 2020 combat systems and a desire to make injuries have relevant in game mechanical effects.

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Wound Track System Ver 01.pdf 381 kB

Development log

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(+1)

This is a great way to speed up combat, without the need to add rolling all the dice for damage and then subtracting from remaining HP.

Glad you like it! It was inspired by the cyberpunk/interlock system from r talsorian games. I always feel like dnd combat is fiddly with HP and to focused on numbers with no meaningful in game effects this was my solution. Let me know how it plays if you get a chance to use it!